Shadow Six Samurai Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Fire Flint Lady
R Rarity
Fire Flint Lady
R Rarity
Fire Flint Lady
FIRE 1
Fire Flint Lady
  • ATK:

  • 100

  • DEF:

  • 100


If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.

SR Rarity
Grandmaster of the Six Samurai
SR Rarity
Grandmaster of the Six Samurai
SR Rarity
Grandmaster of the Six Samurai
EARTH 5
Grandmaster of the Six Samurai
  • ATK:

  • 2100

  • DEF:

  • 800


You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.

SR Rarity
Heroic Challenger - Morning Star
SR Rarity
Heroic Challenger - Morning Star
SR Rarity
Heroic Challenger - Morning Star
EARTH 4
Heroic Challenger - Morning Star
  • ATK:

  • 1500

  • DEF:

  • 1300


If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.

SR Rarity
Legendary Secret of the Six Samurai
SR Rarity
Legendary Secret of the Six Samurai
SR Rarity
Legendary Secret of the Six Samurai
DARK 4
Legendary Secret of the Six Samurai
  • ATK:

  • 500

  • DEF:

  • 2000


When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.

SR Rarity
Legendary Six Samurai - Kizan
SR Rarity
Legendary Six Samurai - Kizan
SR Rarity
Legendary Six Samurai - Kizan
EARTH 4
Legendary Six Samurai - Kizan
  • ATK:

  • 1800

  • DEF:

  • 500


If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.

SR Rarity
Noh-P.U.N.K. Foxy Tune
SR Rarity
Noh-P.U.N.K. Foxy Tune
SR Rarity
Noh-P.U.N.K. Foxy Tune
LIGHT 8
Noh-P.U.N.K. Foxy Tune
  • ATK:

  • 2300

  • DEF:

  • 2600


Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.

SR Rarity
Noh-P.U.N.K. Ogre Dance
SR Rarity
Noh-P.U.N.K. Ogre Dance
SR Rarity
Noh-P.U.N.K. Ogre Dance
DARK 8
Noh-P.U.N.K. Ogre Dance
  • ATK:

  • 2500

  • DEF:

  • 2000


Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.

R Rarity
Secret Six Samurai - Kizaru
R Rarity
Secret Six Samurai - Kizaru
R Rarity
Secret Six Samurai - Kizaru
EARTH 4
Secret Six Samurai - Kizaru
  • ATK:

  • 1900

  • DEF:

  • 1000


When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.

R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Noh-P.U.N.K. Ze Amin
SR Rarity
Noh-P.U.N.K. Ze Amin
SR Rarity
Noh-P.U.N.K. Ze Amin
EARTH 3
Noh-P.U.N.K. Ze Amin
  • ATK:

  • 600

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.

SR Rarity
Secret Six Samurai - Fuma
SR Rarity
Secret Six Samurai - Fuma
SR Rarity
Secret Six Samurai - Fuma
WIND 1
Secret Six Samurai - Fuma
  • ATK:

  • 200

  • DEF:

  • 1800


If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Cursed Bamboo Sword
    SR Rarity
    Cursed Bamboo Sword
    SR Rarity
    Cursed Bamboo Sword
    Spell Equip
    Cursed Bamboo Sword

      The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        SR Rarity
        Fleuret de Fleur
        SR Rarity
        Fleuret de Fleur
        SR Rarity
        Fleuret de Fleur
        Spell Equip
        Fleuret de Fleur

          Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.

          UR Rarity
          Gateway of the Six
          UR Rarity
          Gateway of the Six
          UR Rarity
          Gateway of the Six
          Spell Continuous
          Gateway of the Six

            Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.

            SR Rarity
            Golden Bamboo Sword
            SR Rarity
            Golden Bamboo Sword
            SR Rarity
            Golden Bamboo Sword
            Spell Normal
            Golden Bamboo Sword

              If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.

              UR Rarity
              Heroic Call
              UR Rarity
              Heroic Call
              UR Rarity
              Heroic Call
              Spell Normal
              Heroic Call

                Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.

                SR Rarity
                Living Fossil
                SR Rarity
                Living Fossil
                SR Rarity
                Living Fossil
                Spell Equip
                Living Fossil

                  Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.

                  UR Rarity
                  Magical Mid-Breaker Field
                  UR Rarity
                  Magical Mid-Breaker Field
                  UR Rarity
                  Magical Mid-Breaker Field
                  Spell Field
                  Magical Mid-Breaker Field

                    Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.

                    UR Rarity
                    Original Bamboo Sword
                    UR Rarity
                    Original Bamboo Sword
                    UR Rarity
                    Original Bamboo Sword
                    Spell Equip
                    Original Bamboo Sword

                      The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".

                      SR Rarity
                      Overdone Burial
                      SR Rarity
                      Overdone Burial
                      SR Rarity
                      Overdone Burial
                      Spell Equip
                      Overdone Burial

                        Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.

                        N Rarity
                        Shien's Dojo
                        N Rarity
                        Shien's Dojo
                        N Rarity
                        Shien's Dojo
                        Spell Continuous
                        Shien's Dojo

                          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.

                          Extra Deck

                          UR Rarity
                          Battle Shogun of the Six Samurai
                          UR Rarity
                          Battle Shogun of the Six Samurai
                          UR Rarity
                          Battle Shogun of the Six Samurai
                          EARTH
                          Battle Shogun of the Six Samurai
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.

                          SR Rarity
                          Gouki The Powerload Ogre
                          SR Rarity
                          Gouki The Powerload Ogre
                          SR Rarity
                          Gouki The Powerload Ogre
                          EARTH
                          Gouki The Powerload Ogre
                          • ATK:

                          • 2800

                          • LINK-4

                          Link Arrow:

                          Right

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ Warrior monsters Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 "Gouki" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of "Gouki The Powerload Ogre" once per turn.

                          UR Rarity
                          Isolde, Two Tales of the Noble Knights
                          UR Rarity
                          Isolde, Two Tales of the Noble Knights
                          UR Rarity
                          Isolde, Two Tales of the Noble Knights
                          LIGHT
                          Isolde, Two Tales of the Noble Knights
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.

                          UR Rarity
                          Knightmare Goblin
                          UR Rarity
                          Knightmare Goblin
                          UR Rarity
                          Knightmare Goblin
                          WIND
                          Knightmare Goblin
                          • ATK:

                          • 1300

                          • LINK-2

                          Link Arrow:

                          Left

                          Right


                          2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.

                          UR Rarity
                          Knightmare Gryphon
                          UR Rarity
                          Knightmare Gryphon
                          UR Rarity
                          Knightmare Gryphon
                          LIGHT
                          Knightmare Gryphon
                          • ATK:

                          • 2500

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.

                          SR Rarity
                          Tri-Gate Wizard
                          SR Rarity
                          Tri-Gate Wizard
                          SR Rarity
                          Tri-Gate Wizard
                          EARTH
                          Tri-Gate Wizard
                          • ATK:

                          • 2200

                          • LINK-3

                          Link Arrow:

                          Top

                          Left

                          Right


                          2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ● 2+: Once per turn: You can target 1 card on the field; banish it. ● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.

                          UR Rarity
                          Legendary Six Samurai - Shi En
                          UR Rarity
                          Legendary Six Samurai - Shi En
                          UR Rarity
                          Legendary Six Samurai - Shi En
                          DARK 5
                          Legendary Six Samurai - Shi En
                          • ATK:

                          • 2500

                          • DEF:

                          • 1400


                          1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.

                          UR Rarity
                          Trishula, Dragon of the Ice Barrier
                          UR Rarity
                          Trishula, Dragon of the Ice Barrier
                          UR Rarity
                          Trishula, Dragon of the Ice Barrier
                          WATER 9
                          Trishula, Dragon of the Ice Barrier
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                          UR Rarity
                          Daigusto Emeral
                          UR Rarity
                          Daigusto Emeral
                          UR Rarity
                          Daigusto Emeral
                          WIND
                          Daigusto Emeral
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                          UR Rarity
                          M-X-Saber Invoker
                          UR Rarity
                          M-X-Saber Invoker
                          UR Rarity
                          M-X-Saber Invoker
                          EARTH
                          M-X-Saber Invoker
                          • ATK:

                          • 1600

                          • DEF:

                          • 500


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.

                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          FIRE
                          Number 60: Dugares the Timeless
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                          SR Rarity
                          Phantom Fortress Enterblathnir
                          SR Rarity
                          Phantom Fortress Enterblathnir
                          SR Rarity
                          Phantom Fortress Enterblathnir
                          WIND
                          Phantom Fortress Enterblathnir
                          • ATK:

                          • 2900

                          • DEF:

                          • 2500


                          2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.

                          UR Rarity
                          Primathmech Alembertian
                          UR Rarity
                          Primathmech Alembertian
                          UR Rarity
                          Primathmech Alembertian
                          EARTH
                          Primathmech Alembertian
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.

                          Need 23 UR

                          UR Rarity
                          Battle Shogun of the Six Samurai2 card
                          UR Rarity
                          Isolde, Two Tales of the Noble Knights1 card
                          UR Rarity
                          Knightmare Goblin1 card
                          UR Rarity
                          Knightmare Gryphon1 card
                          UR Rarity
                          Legendary Six Samurai - Shi En1 card
                          UR Rarity
                          Trishula, Dragon of the Ice Barrier2 card
                          UR Rarity
                          Ash Blossom & Joyous Spring3 card
                          UR Rarity
                          Daigusto Emeral1 card
                          UR Rarity
                          M-X-Saber Invoker1 card
                          UR Rarity
                          Primathmech Alembertian1 card
                          UR Rarity
                          Called by the Grave2 card
                          UR Rarity
                          Gateway of the Six1 card
                          UR Rarity
                          Heroic Call1 card
                          UR Rarity
                          Magical Mid-Breaker Field3 card
                          UR Rarity
                          Original Bamboo Sword2 card

                          Main: 47 Extra: 15

                          R Rarity
                          1 cardFire Flint Lady
                          R Rarity
                          1 cardFire Flint Lady
                          Fire Flint Lady
                          FIRE 1
                          Fire Flint Lady
                          • ATK:

                          • 100

                          • DEF:

                          • 100


                          If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


                          SR Rarity
                          1 cardGrandmaster of the Six Samurai
                          SR Rarity
                          1 cardGrandmaster of the Six Samurai
                          Grandmaster of the Six Samurai
                          EARTH 5
                          Grandmaster of the Six Samurai
                          • ATK:

                          • 2100

                          • DEF:

                          • 800


                          You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.


                          SR Rarity
                          1 cardHeroic Challenger - Morning Star
                          SR Rarity
                          1 cardHeroic Challenger - Morning Star
                          Heroic Challenger - Morning Star
                          EARTH 4
                          Heroic Challenger - Morning Star
                          • ATK:

                          • 1500

                          • DEF:

                          • 1300


                          If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.


                          SR Rarity
                          1 cardLegendary Secret of the Six Samurai
                          SR Rarity
                          1 cardLegendary Secret of the Six Samurai
                          Legendary Secret of the Six Samurai
                          DARK 4
                          Legendary Secret of the Six Samurai
                          • ATK:

                          • 500

                          • DEF:

                          • 2000


                          When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


                          SR Rarity
                          3 cardLegendary Six Samurai - Kizan
                          SR Rarity
                          3 cardLegendary Six Samurai - Kizan
                          Legendary Six Samurai - Kizan
                          EARTH 4
                          Legendary Six Samurai - Kizan
                          • ATK:

                          • 1800

                          • DEF:

                          • 500


                          If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


                          SR Rarity
                          3 cardNoh-P.U.N.K. Foxy Tune
                          SR Rarity
                          3 cardNoh-P.U.N.K. Foxy Tune
                          Noh-P.U.N.K. Foxy Tune
                          LIGHT 8
                          Noh-P.U.N.K. Foxy Tune
                          • ATK:

                          • 2300

                          • DEF:

                          • 2600


                          Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                          SR Rarity
                          3 cardNoh-P.U.N.K. Ogre Dance
                          SR Rarity
                          3 cardNoh-P.U.N.K. Ogre Dance
                          Noh-P.U.N.K. Ogre Dance
                          DARK 8
                          Noh-P.U.N.K. Ogre Dance
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                          R Rarity
                          2 cardSecret Six Samurai - Kizaru
                          R Rarity
                          2 cardSecret Six Samurai - Kizaru
                          Secret Six Samurai - Kizaru
                          EARTH 4
                          Secret Six Samurai - Kizaru
                          • ATK:

                          • 1900

                          • DEF:

                          • 1000


                          When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                          R Rarity
                          1 cardSpeedroid Taketomborg
                          R Rarity
                          1 cardSpeedroid Taketomborg
                          Speedroid Taketomborg
                          WIND 3
                          Speedroid Taketomborg
                          • ATK:

                          • 600

                          • DEF:

                          • 1200


                          If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                          SR Rarity
                          3 cardSpeedroid Terrortop
                          SR Rarity
                          3 cardSpeedroid Terrortop
                          Speedroid Terrortop
                          WIND 3
                          Speedroid Terrortop
                          • ATK:

                          • 1200

                          • DEF:

                          • 600


                          If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          SR Rarity
                          3 cardNoh-P.U.N.K. Ze Amin
                          SR Rarity
                          3 cardNoh-P.U.N.K. Ze Amin
                          Noh-P.U.N.K. Ze Amin
                          EARTH 3
                          Noh-P.U.N.K. Ze Amin
                          • ATK:

                          • 600

                          • DEF:

                          • 600


                          You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                          SR Rarity
                          2 cardSecret Six Samurai - Fuma
                          SR Rarity
                          2 cardSecret Six Samurai - Fuma
                          Secret Six Samurai - Fuma
                          WIND 1
                          Secret Six Samurai - Fuma
                          • ATK:

                          • 200

                          • DEF:

                          • 1800


                          If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


                          UR Rarity
                          2 cardCalled by the Grave
                          UR Rarity
                          2 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            SR Rarity
                            2 cardCursed Bamboo Sword
                            SR Rarity
                            2 cardCursed Bamboo Sword
                            Cursed Bamboo Sword
                            Spell Equip
                            Cursed Bamboo Sword

                              The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                              SR Rarity
                              2 cardEmergency Teleport
                              SR Rarity
                              2 cardEmergency Teleport
                              Emergency Teleport
                              Spell Quick
                              Emergency Teleport

                                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                Tag(s):

                                SR Rarity
                                1 cardFleuret de Fleur
                                SR Rarity
                                1 cardFleuret de Fleur
                                Fleuret de Fleur
                                Spell Equip
                                Fleuret de Fleur

                                  Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.


                                  UR Rarity
                                  1 cardGateway of the Six
                                  UR Rarity
                                  1 cardGateway of the Six
                                  Gateway of the Six
                                  Spell Continuous
                                  Gateway of the Six

                                    Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.


                                    SR Rarity
                                    1 cardGolden Bamboo Sword
                                    SR Rarity
                                    1 cardGolden Bamboo Sword
                                    Golden Bamboo Sword
                                    Spell Normal
                                    Golden Bamboo Sword

                                      If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                                      UR Rarity
                                      1 cardHeroic Call
                                      UR Rarity
                                      1 cardHeroic Call
                                      Heroic Call
                                      Spell Normal
                                      Heroic Call

                                        Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.


                                        SR Rarity
                                        1 cardLiving Fossil
                                        SR Rarity
                                        1 cardLiving Fossil
                                        Living Fossil
                                        Spell Equip
                                        Living Fossil

                                          Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


                                          UR Rarity
                                          3 cardMagical Mid-Breaker Field
                                          UR Rarity
                                          3 cardMagical Mid-Breaker Field
                                          Magical Mid-Breaker Field
                                          Spell Field
                                          Magical Mid-Breaker Field

                                            Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.


                                            UR Rarity
                                            2 cardOriginal Bamboo Sword
                                            UR Rarity
                                            2 cardOriginal Bamboo Sword
                                            Original Bamboo Sword
                                            Spell Equip
                                            Original Bamboo Sword

                                              The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                              SR Rarity
                                              1 cardOverdone Burial
                                              SR Rarity
                                              1 cardOverdone Burial
                                              Overdone Burial
                                              Spell Equip
                                              Overdone Burial

                                                Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.


                                                N Rarity
                                                3 cardShien's Dojo
                                                N Rarity
                                                3 cardShien's Dojo
                                                Shien's Dojo
                                                Spell Continuous
                                                Shien's Dojo

                                                  Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                                                  UR Rarity
                                                  2 cardBattle Shogun of the Six Samurai
                                                  UR Rarity
                                                  2 cardBattle Shogun of the Six Samurai
                                                  Battle Shogun of the Six Samurai
                                                  EARTH
                                                  Battle Shogun of the Six Samurai
                                                  • ATK:

                                                  • 1000

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.


                                                  SR Rarity
                                                  1 cardGouki The Powerload Ogre
                                                  SR Rarity
                                                  1 cardGouki The Powerload Ogre
                                                  Gouki The Powerload Ogre
                                                  EARTH
                                                  Gouki The Powerload Ogre
                                                  • ATK:

                                                  • 2800

                                                  • LINK-4

                                                  Link Arrow:

                                                  Right

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  2+ Warrior monsters Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 "Gouki" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of "Gouki The Powerload Ogre" once per turn.


                                                  UR Rarity
                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                  UR Rarity
                                                  1 cardIsolde, Two Tales of the Noble Knights
                                                  Isolde, Two Tales of the Noble Knights
                                                  LIGHT
                                                  Isolde, Two Tales of the Noble Knights
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                                  UR Rarity
                                                  1 cardKnightmare Goblin
                                                  UR Rarity
                                                  1 cardKnightmare Goblin
                                                  Knightmare Goblin
                                                  WIND
                                                  Knightmare Goblin
                                                  • ATK:

                                                  • 1300

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Right


                                                  2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.


                                                  UR Rarity
                                                  1 cardKnightmare Gryphon
                                                  UR Rarity
                                                  1 cardKnightmare Gryphon
                                                  Knightmare Gryphon
                                                  LIGHT
                                                  Knightmare Gryphon
                                                  • ATK:

                                                  • 2500

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                                  SR Rarity
                                                  1 cardTri-Gate Wizard
                                                  SR Rarity
                                                  1 cardTri-Gate Wizard
                                                  Tri-Gate Wizard
                                                  EARTH
                                                  Tri-Gate Wizard
                                                  • ATK:

                                                  • 2200

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right


                                                  2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ● 2+: Once per turn: You can target 1 card on the field; banish it. ● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.


                                                  UR Rarity
                                                  1 cardLegendary Six Samurai - Shi En
                                                  UR Rarity
                                                  1 cardLegendary Six Samurai - Shi En
                                                  Legendary Six Samurai - Shi En
                                                  DARK 5
                                                  Legendary Six Samurai - Shi En
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 1400


                                                  1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                                  UR Rarity
                                                  2 cardTrishula, Dragon of the Ice Barrier
                                                  UR Rarity
                                                  2 cardTrishula, Dragon of the Ice Barrier
                                                  Trishula, Dragon of the Ice Barrier
                                                  WATER 9
                                                  Trishula, Dragon of the Ice Barrier
                                                  • ATK:

                                                  • 2700

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                  UR Rarity
                                                  1 cardDaigusto Emeral
                                                  UR Rarity
                                                  1 cardDaigusto Emeral
                                                  Daigusto Emeral
                                                  WIND
                                                  Daigusto Emeral
                                                  • ATK:

                                                  • 1800

                                                  • DEF:

                                                  • 800


                                                  2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                                  UR Rarity
                                                  1 cardM-X-Saber Invoker
                                                  UR Rarity
                                                  1 cardM-X-Saber Invoker
                                                  M-X-Saber Invoker
                                                  EARTH
                                                  M-X-Saber Invoker
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 500


                                                  2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.


                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  SR Rarity
                                                  1 cardNumber 60: Dugares the Timeless
                                                  Number 60: Dugares the Timeless
                                                  FIRE
                                                  Number 60: Dugares the Timeless
                                                  • ATK:

                                                  • 1200

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                  SR Rarity
                                                  1 cardPhantom Fortress Enterblathnir
                                                  SR Rarity
                                                  1 cardPhantom Fortress Enterblathnir
                                                  Phantom Fortress Enterblathnir
                                                  WIND
                                                  Phantom Fortress Enterblathnir
                                                  • ATK:

                                                  • 2900

                                                  • DEF:

                                                  • 2500


                                                  2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ● Banish 1 card your opponent controls. ● Banish 1 random card from your opponent's hand. ● Banish 1 card from your opponent's GY. ● Banish the top card of your opponent's Deck, face-up.


                                                  UR Rarity
                                                  1 cardPrimathmech Alembertian
                                                  UR Rarity
                                                  1 cardPrimathmech Alembertian
                                                  Primathmech Alembertian
                                                  EARTH
                                                  Primathmech Alembertian
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 0


                                                  2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.



                                                  SHADOW SIX SAMURAI Decks in MASTER DUEL

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